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Old 01-19-2010, 11:52 PM
MajinDragon MajinDragon is offline
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Quote:
Originally Posted by Sam View Post
We had that for a while, but it was changed back to the current (much better) way.
If they would stay at one fixed spot players would stand there all day long and wait for the next lord spawing.

What I'd like to see fixed is the message of the npc's telling you where they currently are, so you can walk to that place and kill them.
The current way is worse in my opinion. In the rare occasions that i do see lords, they are often grouped together, three or four lords at the same location. This was possible with the old system, but with ~22 locations it was unlikely. I thought about whether fixing the lord location npc's to give more precise locations to cater to the new spots would actually solve much but it wouldn't if new players find three grouped together.

Quote:
Originally Posted by Sam View Post
New players are barely able to kill them (alone as single player).
they drop something of value: items to trade for getting golden keys.
Well nowdays sure, since EA's are a luxary. And those are items of value to experienced players, not newbies. Consider the difficulty a new player would have in understanding the process of the escort quests. Don't forget gold key hunting is a race where the quickest and most skilled are able to find and return escorts. New players need items that they can instantly trade, items of value in the economy.

To be honest, i'd like to see the Bomy lord drop Spiked Shield with a very low drop rate. The shield is not that great to be honest because it only offers ac and dmg. dmg is overrated by he majority but is a proven useless stat for higher levels, but amazingly useful to low levels.

Other items that the other lords would drop could be:
Plague Treaders (new, glok)
Mercury belt (mushroom)
Lucky Grips (new, bunny)

Quote:
Originally Posted by Sam View Post
It's not the (only) purpose to get gems and maps by killing skeletons and other monsters, you also get exp. and monster parts can be improved with spell identify (gives you also exp and improves the value when you sell them in shops).
The experience gained from haunted houses is petty, but i don't like the idea of low level dungeons farmed by the higher level aristocrats.
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