Quote:
Originally Posted by cbk1994
GK right now is built to favor those with lots of good items and hurt those who are just starting.
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I agree, especially for events such as sparring. Who doesn't expect the same people to win every time and when yet another rare piece of gear (that you usually can't get any other way than paying an insane amount of dias) to help them win again the next time?
How about reducing the costs of everything by releasing all sorts of items in the form of rare monster drops ( probably lords only, since most everything else can be killed in masses easily), quests, rare store items...
Lower costs means more people will have items, and more people can afford the items. More people can obtain the better gear without sucking up to someone who -might- sell it or someone whom might quit and give it away. If more people could have the better gear, more people could win the events and things like core battles and war's wouldn't be decided by "oh they have craigus, and john...they'll win"