Quote:
Originally Posted by Vima
Why do we need levels with layers? I don't fully understand it o.O
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One of the main reasons is that you can use any corner tile on different floors/tiles without needing dozens of different tiles. For example, you could place a house from the pics1 tileset inside without changing the tiles to remove the grass.
I imagine you could also create some really cool effects with semi-transparent tiles.
And, ideally, support for placing the player on another layer would be implement, and it could be used to make things like bridges where players can walk over top of them, while still being able to walk under (depending on their layer).