View Single Post
  #4  
Old 12-16-2009, 03:50 AM
Draenin Draenin is offline
Magnificent Bastard
Draenin's Avatar
Join Date: Dec 2004
Location: Bermuda Triangle
Posts: 6,790
Draenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud ofDraenin has much to be proud of
Send a message via AIM to Draenin Send a message via MSN to Draenin Send a message via Yahoo to Draenin
Quote:
Originally Posted by seanthien View Post
Why? I like the idea of items granting stats, it forces people wanting to acquire/use the skill to change around their gear set. Instead of the casual DUAL ROWS, FHOM, ETC. Course just stealth wouldn't change much, it'd have to be a much bigger category.
Well, to have it as an actual skill means it would have to be tied to the experience categories, since that's how all skills work.

In all honesty, since making stealth directly linked to a skill would probably be more trouble than it's worth, it ought to be kept as an item effect and simply improved. Instead of making it depend on your agility level like skills do, simply fix the number at something low, like 25 to 35 percent. Five percent is a little too close to total invisibility anyway.
Reply With Quote