
11-29-2009, 06:19 AM
|
|
team canada
|
 |
Join Date: Jul 2004
Location: Canada
Posts: 5,200
|
|
|
You could use onWeaponFired instead of onKeyPressed in cbk's example as well I believe, so if you have multiple guns it won't fire them at the same time.
Using key == keyname(4) instead of key == "d" would be better to use as well, so it's re-mappable by players. |
|
|
|