I need some help with GS2 again
After I scripted a little shop, I wanted to script a shop with a GUI.
I made a GUI but somehow the text in GuiMLTextCtrl won't change when I select something in GuiTextListCtrl.
Here is my script
PHP Code:
//#CLIENTSIDE
function onPlayertouchsme() {
new GuiWindowCtrl("Shop_Window4") {
profile = GuiBlueWindowProfile;
clientrelative = true;
clientextent = "544,447";
visible = true;
canmove = true;
canresize = false;
canmaximize = false;
closequery = false;
destroyonhide = true;
text = "Willkommen im Waffenshop";
x = 29;
y = 115;
new GuiScrollCtrl("Shop_TextList1_Scroll") {
profile = GuiBlueScrollProfile;
height = 426;
hscrollbar = "alwaysOff";
vscrollbar = "dynamic";
width = 120;
x = 9;
y = 15;
new GuiTextListCtrl("Shop_TextList1") {
profile = GuiBlueTextListProfile;
height = 426;
horizsizing = "width";
width = 99;
clearrows();
addrow(0,"Bombe");
addrow(1,"Bogen");
addrow(2,"Nukeshot");
addrow(3,"Fire Ball");
}
}
new GuiScrollCtrl("Shop_MultiLine1_Scroll") {
profile = GuiBlueScrollProfile;
height = 426;
hscrollbar = "dynamic";
vscrollbar = "dynamic";
width = 403;
x = 138;
y = 14;
new GuiMLTextCtrl("Shop_MultiLine1") {
profile = GuiBlueMLTextProfile;
height = 16;
horizsizing = "width";
text = "<center><h1>Willkommen im Waffenshop!</h1><br> Hier erhalten sie eine Vielzahl an Mitteln um Ihre Gegner auszulöschen</center>";
width = 378;
}
}
new GuiButtonCtrl("Shop_Button1") {
profile = GuiBlueButtonProfile;
text = "Kaufen";
width = 80;
x = 286;
y = 380;
}
}
}
function Shop_TextList1.onSelect(0,Bombe,1) {
Shop_MultiLine1.setText("Info Info Info");
}
function Shop_Button1.onAction() {
// Button "Kaufen" has been pressed
}