I see. So I could just set the client.time variable to timevar with a mod of 24.
I'm wanting a full day to last about 3 hours in-game. Would this be the most efficient way for that? This seems like a full day would be an actual 24 hours.
I was playing around a bit with it and did temp.timevar = timevar % 24;
It goes up by 10 every time it's called and keeps going up. |
Last edited by Jman9912; 11-23-2009 at 08:47 PM..
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