Quote:
Originally Posted by seanthien
Great, have 50 percent of the people that are already b-mode leave because they can't kill anyone else.
You want people to go b-mode, not leave it. There should be better benefits and a balanced way to allow lower level players a better chance of having a fair fight.
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The chance of reaping massive experience rewards from higher level players should be enough of an incentive for lower level players to go bmode. And why i suggested a 60percent exp steal was to reach a middle ground. To not have so much experience taken that lower levels would think pking too dangerous, but enough to deter abusers.
It may be neccessary to create a safety net, or exp steal cap when a player is too many levels higher than the player he/she has killed, but no cap if the killer is many levels lower. Perhaps this would resolve your problem.
And you're also forgetting the most annoying element of pking. People running. There are few opponents pkers face that don't think to run, and almost no measures against this. The time people successfully kill another player is when they don't run, or are too afflicted (by weight, poison, disease) to escape. Weight is the most significant affliction to bmoders, then poison which is enhanced by weight and lastly disease which is the most potent but many are immune. Bmoders can happily play without pking if they choose to flee.