
10-27-2009, 05:45 PM
|
Magnificent Bastard
|
 |
Join Date: Dec 2004
Location: Bermuda Triangle
Posts: 6,790
|
|
You're being very broad about this. Kingdoms' fundamental problem is that anyone can specialize in anything, thanks to the leveling system being so open-ended.
What you seem to be suggesting is something like stat bonuses you could get based on your class, but the thing is, the stats only go so far. And plus, this would have to work for all skills. Not just alchemy. Some of the skills we have aren't used for anything, quite frankly, like Thaumaturgy and Bowyer. |
|
|