View Single Post
  #12  
Old 10-18-2009, 07:16 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
An empty doorway never looks good. You need to discern it from the rest of the level -- to portray that it leads to something, or that there is depth and content to the doorway. This is why you often see game graphics have pure black in doors instead of a floor or some such. Even pics1 is constructed that way. You can either place a shadow light effect in the doorway, a pure black hallway with a small transition tile(like pics1), or with a more realistic casted shadow graphic into the doorway.
Reply With Quote