
10-13-2009, 01:01 AM
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Boom!
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Join Date: May 2004
Location: San Francisco
Posts: 10,410
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Quote:
Originally Posted by LoneAngelIbesu
*sigh* You guys are insufferable, first of all, all of you that derail every thread with CJ-bashing.
Anyways. Designing a good game website is not that hard. "Apply careful market research"? Don't complicate things with that jargon.
If Graal is a medieval-style fantasy game, get some blood-crusted axes, wood textures, some metal, and put it all together. If it's a Zelda clone, use some bright colors (light blues, greens, yellows) and simple textures - nothing too detailed - sans-serif font, preferably Trebuchet MS. If it's a gang-style game, get some vector Uzis, use lots of grey and black, pictures of mob bosses, etc.
Now you just have to decide which route to take. The trouble here is that Graal is not the game. Era, Zodiac, UN, Valikorlia, etc. are the game, and none of them have a single unifying characteristic. Since those servers are so different, you can't include everybody, so you're going to have to go with a single part of Graal. I would personally prefer the Zelda-clone style.
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I'm suggesting careful steps are taken to ensure the future growth of Graal Online as a business and an Online Community. If you're not prepared for that commitment then you must really enjoy Graal in the current state.
I'm honestly surprised that a member, unsatisfied with the existing knee-jerk style of management, would honestly dismiss careful consideration when discussing future paths for Graal Online. It's almost an anti-suggestion. |
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