
10-13-2009, 12:57 AM
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master of infinite loops
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Join Date: May 2007
Location: Toldeo, Ohio
Posts: 1,049
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*sigh* You guys are insufferable, first of all, all of you that derail every thread with CJ-bashing.
Anyways. Designing a good game website is not that hard. "Apply careful market research"? Don't complicate things with that jargon.
If Graal is a medieval-style fantasy game, get some blood-crusted axes, wood textures, some metal, and put it all together. If it's a Zelda clone, use some bright colors (light blues, greens, yellows) and simple textures - nothing too detailed - sans-serif font, preferably Trebuchet MS. If it's a gang-style game, get some vector Uzis, use lots of grey and black, pictures of mob bosses, etc.
Now you just have to decide which route to take. The trouble here is that Graal is not the game. Era, Zodiac, UN, Valikorlia, etc. are the game, and none of them have a single unifying characteristic. Since those servers are so different, you can't include everybody, so you're going to have to go with a single part of Graal. I would personally prefer the Zelda-clone style. |
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"We are all in the gutter, but some of us are looking at the stars."— Oscar Wilde, Lady Windermere's Fan
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