Quote:
Originally Posted by Gothika
It's a really good engine. I remember Galdor saying the 3D terrain editor was pretty awesome.
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Texture painting (on terrain) works very good and is very graal 2d like, and 3d objects like floors, walls, inside level parts can snap together so thats very handy when your making dungeons, castles ect. The sculpt tools for forming the terrain isn't that bad but it lacks cliffs and adding objects isn't very smooth and especially not rotating objects. Adding textures is also kind of confusing I think as I have said before that they should take a look at the Warcraft 3 editor and use that as a guideline xD