
09-22-2009, 02:46 PM
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Banned
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Join Date: Jul 2004
Location: London
Posts: 2,029
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With the first issue, i'm still seeing the gani scripts listed after doing a showscriptstats, and i'm echoing level.projectiles.size() which for me indicates that the amount isn't decreasing when they go out of bounds.
The second issue is something that I would expect to be more noticeable,
it's happening with normal wall hitting projectiles which are presumably more common place, definately seems to occur 100% percent of the time I cross into another level on a map and on the exact second I do so.
Gravity and Z of 1, Strength and ZAngle of 0. |
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