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Old 08-26-2009, 07:54 AM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by LordSquirt View Post
You do understand that even though I play Era currently, that doesn't mean I never played any other server before. I have more hours on UN and played UN for a MUCH longer time.

What i'm trying to say though is quests are for the most part boring, no matter how you set it up. You do it once get the item, never do it again. There's no reason to doing quests other to achieve the prize at the end.

Staff and development work is better suited else where. Do you honestly believe that people will keep on going back to do quests when they have no reason to do so. I don't care if it's a puzzle or not once I do it I most likely will be able to solve it again even faster.

Also, i'm not trying to say a pet system has any relevance to a classic server, however, did Manta's RPG system have any relevance to a classic type server? No, they are the direct opposites. However, the pet system will most likely interest a group of some people and it's actually something you can do multiple times and not get bored of. Quests you do once then never do again.
Quests have replay value if they're built good enough. quests are supposed to be part of the single player enjoyment and a good way to release items. It's pretty subjective to say that quests are boring, though a majority of the playerbase would say quests are pretty enjoyful. I don't know man I'd like to see a few quests with new relevant item releases.

Streety: I sort of skimmed through your opening post and didn't realize you made a comment regarding quests. With that said, I noticed that it was some mini-games sort of quest, and not really the puzzle/dungeon type of quests. Oh well.
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