
08-18-2009, 04:08 AM
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Forum Moderator
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Join Date: Aug 2006
Location: Australia
Posts: 1,980
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When I created an improved version of the Event System classes sometime last year, it included a variable for the Event Name for specific purposes such as if an event name was ____ then these things aren't usable: ________. Perhaps you should somehow join to that in EVERY event, not just the ones I put them in, or take a leaf out of that book and have a variable in the announcement command (or even an ET "Hosting" GUI) in which messages cannot be manually set, and the default announcement is
"<Event Name> is being hosted by <Host>! Prize: <Prize entry>. Player limit: <1-unlimited>", etc. |
Last edited by TSAdmin; 08-18-2009 at 04:36 AM..
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