Quote:
Originally Posted by Gambet
I scripted a shielding system on debug that will probably replace the current health system in due time (it works like Halo, Gears of War, Call of Duty, and any other games where you take damage and then automatically start healing after X amount of time of not getting hurt).
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That's a very nice concept, if you delete medkits also.
This way, fighting like on Iricia would be a giant spar.
But auto-regen would suck as in if you could avoid bullets for an ammount of time, people could just run to heal.
But it could start to regen like if you kill someone (auto-regen after one kill, or maybe a little heal?)