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Old 07-15-2009, 11:02 PM
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Zeus Condero
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Join Date: Jan 2006
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Quote:
Originally Posted by Unkownsoldier View Post
Looks fantastic. I love the gui. Yet, I have to ask you. Are you going to add an armor damaging system? Honestly, to make the game realistic armor should eventually break after so many hits it receives like 1000-2000 hits. This will keep armor circulating and there will not be an abundance. So rare armor is now actually rare. You could make the items different like:

Shield: 3000 hits
Plate: 5000 hits
Legs: 2500 hits
Gloves: 2000 hits
Boots: 200 hits
Ring: 10000 hits

Hits meaning how many times a baddy or player hits you until your armor gets destroyed and you are forced to re-buy or get armor. Honestly we don't need 1000x of this armor when we can only have as much as we need now instead. This means you could raise the rate at which good armor drops however people will have to keep getting it eventually.

thats been mentioned many times. it would be nice to if the armor could be repaired with money, which would take money out of the economy