Thread: shoot2()
View Single Post
  #8  
Old 07-12-2009, 07:13 AM
fowlplay4 fowlplay4 is offline
team canada
fowlplay4's Avatar
Join Date: Jul 2004
Location: Canada
Posts: 5,200
fowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond repute
Quote:
Originally Posted by 12171217 View Post
Why bother with all this when you can just triggerclient and add bullets into a clientside array, move 'em manually via systems NPC?
Because functions hard-coded into Graal are typically faster than scripted solutions.
__________________
Quote:
Reply With Quote