
07-09-2009, 01:03 PM
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Registered User
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Join Date: Oct 2006
Posts: 105
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Quote:
Originally Posted by ffcmike
There are alot of Pros and Cons both ways with this issue,
I don't believe there is a definate right answer,
it really depends on what you are looking to achieve and how quickly.
If it were just for the sake of getting Core Foundations in place and for the sake of getting back on the Classic Tab asap,
obviously Default would be the answer.
If it were for the sake of having flexible systems that can have specific parts changed at a later point in time without breaking any other parts,
and providing full flexability,
Custom Systems are the answer.
Some things that have to be considered are that Custom Systems have a poor reputation among Players and Developers,
there could be other reasons but i'd guess this is mainly down to attempts to use them either failing or taking too much time, aswell as Developers finding it hard to learn/adapt to them.
But the reason this may occur is in my opinion more down to how well they are made and how well they are documented,
a well made system with decent documentation can be better than working with Default.
Also that there's a conception that Custom appears/feels different to Default, and therefore isn't Classic, this is entirely untrue, a Custom system can be made to feel as if it were entirely Default.
Saying that might make it seem like i'm being one sided towards Custom,
but actually i'd say Default is my own personal preference,
if making a new server was completely down to me i'd definately stick with it,
however having discussed what we'd like to achieve with Storm + WhiteDragon, people I know are going to be scripting towards it on the server, we're likely going with Custom,
although I emphasise that making it feel exactly like Default is a priority.
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If you really decide to do it custom we'll probably have few scripters and a lot of work that no one does, and it will take millions of years. |
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