Thread: Wall detection
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Old 06-12-2009, 12:58 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by fowlplay4 View Post
Just check for walls where the players actually heading, no sense checking for walls behind yourself when you're walking forward.
Possibly... though in reality I make use of three sides -- the direction the player is heading, and the sides. One extra unchecked side isn't really going to hurt anything when it saves a bunch of math and checks.
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