Thread: Actual "Races"
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Old 06-04-2009, 10:56 PM
MajinDragon MajinDragon is offline
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Quote:
Originally Posted by kia345 View Post
I have an alternative idea for classes and leveling, that meshes together with the race idea.
I like that idea, but i also dislike it. Alot of the oddjobs and subskills that you propose and might be implimented if it were to happen are so trivial and i don't think they should affect your potential to reach the maximum level. My problem with that levelling system is it's too different from what i like.

Quote:
Originally Posted by saetarshadowflare View Post
Leon i like your idea, but if that were the case people would no doubt want to repick classes, since many people are priests but use melee (john, sky ect) but i like them overall, i just dont think that barbarians should be denied both magic and prayer...thats half the game...unless they were greatly compensated in terms of melee (chance to crit?)

God revamp would be nice too, just to change things up along with the classes, basically introducing a whole new gameplay style to gk which would take a lot more skill and demand much more thinking in pvp/spars
I understand that people would want to repick classes. There would be no problem in giving everyone that option, no reset would even be needed since classes don't mean anything except starting base stats - which i expect wouldn't change aswell. The reason why i suggested barbarians to be denied both is they're pure physical dominance, perhaps 15percent physical damage bonus would make that more evident, thinking about it, 5percent is nothing considering they have no magic and prayer. But barbarians to me, seem like a class out of touch with magic/prayer entirely and would seem the type to rely purely on their physical strength and other feats.
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