
05-29-2009, 12:35 PM
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That one guy...
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Join Date: Mar 2001
Location: Sonoma County, California
Posts: 2,925
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seteffect doesn't work serverside.
Try this: In your serverside function, try setting a save array member such as this.save[0] = 1.
the save variable is passed from serverside to all clients so when you set it on the server, all players will see the changes clientside.
Then just have a timeout or so check that variable to see if it has changed at all. |
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