
05-27-2009, 02:35 AM
|
|
Registered User
|
 |
Join Date: Feb 2007
Posts: 1,824
|
|
|
I pretty much agree with both Luda and Dusty on what they said and really don't have much to add.
I completely agree though with the fact that guild loyalty anymore is rare. I didn't mind that some multiguilding was allowed at first since it gave you the option to decide which guild you wanted to be loyal to. It also added to the fun of guild takeovers but todays player cries harassment or want someone else to 'fix' it if a rival guild puts spies in place and goes through all the work to take over someone elses guild. People take it all too personally. Of course, you can't find good spies anymore either but I blame that on the lowered playercount and the fact that everyone knows everyone else a lot better now.
Local guilds are a problem too, Why bother with a global one if a local one will do. I for one as a global guild leader have no respect nor even recognize a local guild as being a real guild. It takes no effort to make one nor maintain one. |
|
|
|