Thread: Local Guilds
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Old 05-26-2009, 06:34 PM
MysticX2X MysticX2X is offline
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How much guild content can you add? MoD Fort was redone to keep it relatively competitive but it failed. UN tried initializing a town takeover system last year, which failed hardcore. Even their castle wars is slowly deteriorating in activity. Global guilds are dying in General, and if global staff won't do much to help clean up global guilds, then what good are they for? Local guilds can be monitored and ensure there is a limited number to let Classic remain competitive somewhat instead of just haivng 1 guild. Honestly, when was the last time you've done something fun and competitive with your guild that wasn't a monthly spar or some teaming up in events?
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