Quote:
Originally Posted by MysticX2X
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Quote:
Originally Posted by Rufus
This is what has got Classic in the mess that it is currently in. Rush to fill in the content void, blame the fact that it's Classic for the lack of quality, and worry about the stigma attached to that content later. It is such a poor and amateur way of developing, and that is not what Classic needs at all.
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Quote:
Originally Posted by Rufus
So, to return to the point I'm trying to make here; In a server revival quality is paramount, especially if the content is not particularly unique. Content shouldn't be released for the sake of having content. Release content for the sake of being a better server. Classic is up to the point now where most of the game mechanics and game lore is offered elsewhere, and at a greater quality to boot, so if they're going to add a similar feature to Classic they need to go all the way with it or not put it in at all. First impressions are everything, and as this current playerbase isn't all too familiar with the old content, most of the re-releases are new releases. Players are not going to feel the same sense of joy, hype, gratitude, fondness (and all those other positive feelings you get when you play on a decent game you've been waiting for) to a "better" re-release of a re-release further down the line, so these initial releases need to be of quality. More importantly we need longevity in content, so a delay in a release is totally worth it as long as the product has a more professional finish to it when it finally does release.
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I didn't even need to write out a reply. This is a
server revival and what I outlined in my quoted text has a heightened effect with increased hirings of scrubby and talentless staff. Good luck getting real developers to work alongside that.. y'know.. the level of skill that Classic actually needs for a revival. There isn't much time left for this either.