Quote:
Originally Posted by Inverness
Or you can just do serverr.restocktime = timevar2 + 86400 then if (timevar2 >= serverr.restocktime) restock().
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That's what I'd do, but I'd save it in a 'server.' var; no need to send it to all the players (not a big deal here, but it's a good idea to encourage people not to use serverr when not needed).
EDIT: To be honest, I'd probably use a database NPC.