View Single Post
  #418  
Old 05-07-2009, 09:48 PM
unknown unknown is offline
known
Join Date: Jun 2003
Location: Orlando, FL
Posts: 141
unknown is an unknown quantity at this point
Send a message via AIM to unknown
Quote:
Originally Posted by Rufus View Post
Originally Posted by Rufus
In old Classic there used to be quite a lot of uses for gelats and there was never an economy behind it. Items such as the trident was sold for gelats at pretty high prices, and we didn't all have access to massive fundings like we do now so they were pretty hard to get. We also had upgrades to buy such as skins for the rat form and bird shot, food that healed such as burger refuge burgers, ice creams, we have boots now that are pretty high priced and the possibilities are quite high. There was a use for cutting down bushes and gaining gelats, but this wasn't a part of an economy, it was a part of the game lore. With more players you end up gaining less event wins and therefore less tickets. There does need to be a revision in the GC prizes, and the selection could do with a few more useful items, but again this doesn't require an economy like the one most people think of.
Yeah I would love to see old NPCs like trident, rat form, bruges bird, birdshot all come back but they seem like quest items. I think quests with a good storyline, and also integrate possible npcs you get from achieving a quest, to follow up with the next quest or side quests. (ex: you get rat form from a quest and youre hinted to go somewhere to use it, and if you find this place theres a hidden incentive) <thats just thinking a bit outside I guess.

Gralats on classic are somewhat easy to come by, so if they could be traded for tickets, they should be pricey, as well as npcs bought with gralats should be pricey. Just because you can go and chop bushes of course :P

The main issue with classics economy will be pricing. As far as it not requiring an economy regardless of what kind it is, it does need one.

Hats
NPCs
Tickets
Possible other ways of making money (ex: mining)
An events, sparring and possibly pking rank system WITH INCENTIVE, possible reward at the end of each month. Even an overall ranking system of all time would be nice.
Also, a guild warring system in place would be awesome, mainly for use for public guilds at any time, but also could be integrated into an event. (ex: 2 guilds, even teams, no npcs, 3 hearts, kill counter) they would fight til a guild has reached the kill limit.

Theres endless possibilites towards new development on graal, we just have to put our minds together and figure them out
__________________
Relentless Mirage
Reply With Quote