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Old 04-29-2009, 09:55 PM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by cbk1994 View Post
Why not just use move() serverside for syncing to other players?

Looks good, though you should use GS2 for showing the character, not GS1.
Can get pretty choppy, but the script does work serverside provided you just remove the //#CLIENTSIDE from the class and npc using it.

I don't see GS1 support getting completely dropped anytime soon so I just kept as is from the level editor's template.
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