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Old 04-17-2009, 11:43 PM
BARGAD BARGAD is offline
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Join Date: Aug 2001
Location: Sweden
Posts: 345
BARGAD will become famous soon enough
Smile Thoughts about levels

Hello,

Not many may remember me, but I used to do some leveling a couple of years back. For some reason I have started playing some Graal again (moved to another country, stuck with a laptop) and took some interest in looking at levels.

Now, this is based mainly off the screenshots I see of levels I posted here at the time, because I would not want to criticize someone elses work. Mainly seeing as I am not into Graal leveling anymore and understand that styles change over the years.

However, two things I would like to bring up that I notice are as follows.

First, from a pure "eye-candy" perspective, some of the levels I see looks pleasant I suppose, but it is next to impossible to do anything on them. Whole level full of rocks one can not lift up, stones on the ground blocking the path, mainly cluttering the map of irrelevant stuff that makes actually moving or doing anything on the level impossible. Imagine actually trying some PK:ing on some of the more "detailed" levels. What I suggest is not to go down on the detail, or to some extend perhaps, but to avoid certain tiles that block. So not only should the level look good, but actually should be good moving around in it.

Another thing I from those levels are things that are "out of place" in a sense. Putting a table and a couple of chairs out in nowhere just becuse one needed something to fill it up with in the middle of a swamp hardly seems logical. That would go for the "over the top" roads and waters that are supposed to look so edgy they just comes across as wrong.

And finally, although I mentioned I only had two things to bring up, a minor tile-error are not the end up the world, the overall-impression of the map is more important.

Anyways, very sorry if these matters already been debated into oblivion, in that case I suppose lock the thread. Also was criticism of my own old levels, things may have changed in many ways. Interesting to see things still going on around here.
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Gori

Born To Kill
Death Silent Killers

Two little newbies, out in the sun.
Then came Gori and there was only one.

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