Quote:
Originally Posted by sweetbruz
So what if we put across our ideas that pertain to actions within the community, particularly on your part and not just suggesting how everyone else should behave. I personally am working on the idea of having a monthly Graal celebration day, and coming up with a small website to promote the idea. Who knows if it will come together, but we'll see.
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I wouldn't do that. Any people interested should form a group and decide on a person to oversee the group. That person would be responsible for hosting a place to discuss concepts and development outside of the main Graal Online communication facilities.
I don't think there's anything wrong with what that group has in mind - ultimately the goal is to improve the quality of playerworlds and unifiy some game systems so the learning curves of the basics are very shallow... but ultimately that group could be perceived as aggressive or even hostile.
The thing which concerns me about this effort is how hard it would be to maintain - I'm sure there were be a decent start, but to keep the ball rolling is nearly impossible in my opinion... I can't see it being successful in the long run. One of the main factors I could see to increase the longevity of the project is to establish very clear short term goals on an overall road map so that it's easier to track progress - to see what has been accomplished.