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Old 03-19-2009, 02:04 AM
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I just remembered reading this a while back, might be of help.


Quote:
Originally Posted by Stefan View Post
If the npc is inactive or doesn't have a script, remember to wake it up when you add or modify data: a simple trigger("update", "") or similar will solve the problem.

Inactive npcs are not saved. It's the same problem when changing x or y of an inactive npc, you need to activate the npc so that the modifications are sent to the players.
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