I agree with Rufus, bowling and minigames should be rescripted to allow for a more multiplayer aspect.
- Minigames should work on the same principle as system linking on the old gameboys, where if you're near a player you can 'plug in' and play a multiplayer version of a few games (like the Bones game from old Graal2001).
- Bowling should be more competitive, and work like.. real bowling? It should be possible to create bowling teams, and bowling leagues. Players should be able to compete against others (whether it be 1vs1 or 4vs4), where winning or losing effects the player's overall bowling skill, and bowling record.
As for a Radio Station, that requires resources outside of Graal client. You must have software setup on a PC that'll allow for audio streaming. Then there is all sorts of legality issues regarding what music you're streaming. THEN in order to have a successful radio station, you'll have to 'hire' someone who is mature, someone who'll play music that is age appropriate, and caters to everyone's taste. If you fail to meet any of the above requirements you'll have a radio like UN's, which would be terrible.
On the subject of Graalemon, I'd much prefer to see this in the form of fighting fish, where each part of the overworld would have a different variety of fish, with different strengths and weaknesses. What I don't want to see is Classic turn into a Pokemon Safari filled with Graalemon where I would seek to "catch 'em all". Battling would be interesting though; issuing your fish different commands like "Attack", "Return","Heal", etc.
Saints need to be hittable by something. If I felt like being a prick, I could gain Saint status and run into a group of players PKing and block them/make things annoying by running around in the group. Saints are an annoyance in other ways as well (have you ever ran into level14 and wanted to sit on a bench but found all the benches were taken by Saints idling unpaused? I have).
Also bring back respawning at doors instead of the place you died.