
03-11-2009, 10:41 PM
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Gladius
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Join Date: Feb 2009
Location: Dallas, Texas
Posts: 837
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Many things people do in ctf aren't quantifiable. "Returns" are only part of the story in defending; hell if anything you don't want to have returns as a defender because that means they got past you (different story when hunting, but w/e.)
In theory it would help make even teams, but there are too many factors (such as chemistry, timing, etc.) that turn many games into blowouts, despite seemingly even teams. |
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