
02-25-2009, 06:31 PM
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Gladius
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Join Date: Feb 2009
Location: Dallas, Texas
Posts: 837
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All of that is correct, I do believe.
I've seen thor get reach hits from a tile or two away before. Hell I've been reached from behind on 1 hp by thor when I was about to break away for a score. I still can picture exactly this one time in ctf indoor2 where I made a miraculous escape from the base w/ 1 hp, only to have thor reach me as I started to make my journey back.
Now the "20 tiles away" part is just mystic exaggerating as usual. But make no mistake, thor+mighty and a few others had a reach that helped them from time to time.
Honestly, this is what I want from an HD:
-When I see myself hit someone, they get hit.
-When I hit someone down, they go down; not through me.
-When I see a sword come close but not hit me, I don't want to be hit.
I don't know if all of that is possible, especially not for each person. It is incredibly difficult, I theorize, to make it work all the time when you play against laggers, since they are always a tile or so ahead of where they appear. Thus when you hit them (on serverside, since you wouldn't hit them at all on clientside) they recoil from they are, not where you see them. Thus it appears they "move through you" and such. Is it possible for an HD to solve this? Perhaps not. Should some people get better connections? Probably. Should the rest of us learn to counter this? Possibly.
All I know is, when I see myself hit someone, I want them to be hit. If I can't trust my eyes, I don't know what I can trust. |
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