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Originally Posted by Rufus
Just to clarify, it wasn't the state of the content that I was talking about, because I find most of it to be a stylistic choice. The graphics should probably be improved though as they do suck, but 80 percent of Classic's old content outside of the quest levels existed for the purpose of stock, and therein lies the problem. Classic would probably benefit more from a team that added significance and fun behind the current stock content, making it exist for purposes beyond nostalgia. Perhaps you're trying to incorporate all of that in this project, but there's a lot on the server at current that you could work with and most of it could use a trim.
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I agree with you completely, but I do not possess much skill in terms of GFX creation. I will be making an attempt to 'upgrade' but most of that will be coming from whats currently available in the graphics folder on Classic. I may post in the GFX forum and ask for help when the time comes.
As for 'stock content', I am open to suggestions on what I should do to make each level a little more interactive. I would want the levels I create to be more than filler to get from point A to point B.
As for what exists on Classic right now? I find the quality of work abysmal, even the stuff I contributed. The overworld consists of a number of cliffs pieced together haphazardly and the failures of the guild fort idea. It is impossible to work on these levels as what I do in Level A will have a direct effect on Level B, and an indirect effect on Level C, which would need to be fixed before moving on. In the end it is actually more difficult to work on an existing project than it is to create something new. I'll leave the tedious workings of the current Classic overworld to those actively working on the server.
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Originally Posted by -Ramirez-
Did I miss something, or did you say something along the lines of "I want to add old content to a new continent"? Moving it won't exactly keep that kind of nostalgia you seem to be after. I'm curious as to what you would even try to move anyway, as a lot of it wouldn't even fit somewhere else.
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I'm not even sure on what I'll transplant, as it stands now there is no clear outline for the project outside what I'm working on currently. Usually the idea of what I should add comes to me when I created a new section (as an example I was working on a cavern leading to a mountain top and thought "Zol's Snow Town" would fit here pretty nicely").
I know moving content will detract from the nostalgic feeling, but it won't kill it. And as it stands right now, I believe most of what didn't make it to the current Classic overworld is sitting in the trash can, and most likely won't make it back online, so whats the harm?
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Originally Posted by Remonq
what max is trying to say, if i understood him correctly, is that he wants to add new content all around classic, not just a new continent. this new content would incorporate bits and pieces of old levels to satisfy the nostalgia, but would still have a new feel to it.
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Yes and no. I will be focusing most of my energies on my new continent, but I will work with the staff team near the end in the creation of works that'll tie in what I make with the current overworld.
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Originally Posted by Remonq
i believe i talked to you earlier on classic max, and as i said before, i'm willing to donate most, if not ALL of the Rommiel levels if you so wish to use them. i would assume that you would find most use out of the village that we have. if you decide to use it i would let you have almost free reign over the design, the only restriction i would place is if you decide to REMOVE a level, most notably someone's house. in that event it would probably be easily transplanted somewhere else, the most obvious choice is somewhere on the overworld.
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I am open to any contributions. The is a huge project, so I am seeking the help of anyone willing to make meaningful contributions. Now I just got to wrangle up a few more members of the LAT community...