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Old 02-21-2009, 01:07 AM
Rufus Rufus is offline
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Quote:
Originally Posted by maximus_asinus View Post
The dated quality is a huge part of what Classic is, but I agree, it is dated and players will want something visually pleasing. This is why I am making an effort to collect works that aren't terribly dated as to the point where they'd be deemed an eye sore. Believe it or not Classic isn't full of dinosaur aged levels. There are a few 'diamonds in the rough' as they say. I'll do my best to adjust for quality, and even then I'm hoping the new content that I create is enough to offset the dated quality you mentioned before.

As for increasing the size of the overworld, I don't really see any harm in doing so (other than the obvious spreading out players, but I'm hoping the new content is enough to attract a few more people and offset this). This is 50ccs of new content I am trying to inject into a server on life support. It may kill it, but it could be enough to settle the critics for awhile, and bring in a few more newbies.

Anyways this is purely hypothetical, I am not going to engage in a serious debate on something that may not even succeed.
Just to clarify, it wasn't the state of the content that I was talking about, because I find most of it to be a stylistic choice. The graphics should probably be improved though as they do suck, but 80% of Classic's old content outside of the quest levels existed for the purpose of stock, and therein lies the problem. Classic would probably benefit more from a team that added significance and fun behind the current stock content, making it exist for purposes beyond nostalgia. Perhaps you're trying to incorporate all of that in this project, but there's a lot on the server at current that you could work with and most of it could use a trim.
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Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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