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Old 02-09-2009, 09:20 PM
Rufus Rufus is offline
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Join Date: Jun 2004
Location: United Kingdom
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Quote:
Originally Posted by Tigairius View Post
I will list a few things that are more expensive than Graal that we do quite a lot more frequently:

- The average person spends more than $40/week on groceries & food. (This is based off of the friends I've asked)
- Filling a tank of gas lately takes more than $40 depending on your car.
- Things like the average phone bill costs sometimes $60/m
- A console game usually costs $60, how long does that entertain you? Sometimes 3 months if it's really good. How long does Graal entertain you? Indefinitely.
I think you're hugely misrepresenting the playerbase with these so-called expenditures.
  • The average Graal player doesn't spend a penny on food per month, never mind weekly. I'd even go as far as to say the average gamer doesn't spend that much money on food at all.
  • I'd love to know how many Graal players actually drive, because I don't think that many do.
  • Phone bills are another thing that the average Graal player doesn't spend money on, that is why they have parents.
  • As for the console game entertainment lol.. If you are spending money on a console game you can expect quality in what you are buying and you can expect a consistency in the amount of content you get from it. Graal does not provide entertainment "indefinitely" at all and even claiming something like that is just hilarious. In the case of Graal Kingdoms, a bunch of updates every 4 months is not the average gamers idea of indefinite entertainment either.
You seemingly ignored the fact that there is a huge MMORPG market out there, with many of the games being open for all players for free. In this saturated market there are tons of higher quality games charging at a lower price. Why is an average consumer going to pick Graal over the competition? Graal Kingdoms' gameplay is fairly average after all.
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Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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