Quote:
Originally posted by ownerofbabylon
yea, unless there was somthing along with it that made links but i dont think that is possible with the limited commands we have to script with. BTW, does the shovel have a purpose? All i see is when its fired it makes a little dirt patch LOL.
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What about.. the player defines a starting x and y, and an ending x and y.. and then the level and the x,y warp where they will end up... then it will check something like... if the player is on those tiles.. then use the setlevel2 command to warp them to the other level
That seems to work in theory..