Thread: Maps!
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Old 01-31-2009, 07:47 PM
WhiteDragon WhiteDragon is offline
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I know people like to jump on the "hate the development team" bandwagon, but it's honestly rather counter-productive.

Your arguments are a little stupid, like "reduce clutter" - that's why they are in a bag. "avoid using bags/bags don't feel like classic" - Uh, who cares? It serves a purpose and accomplishes it well. The reason for separating them was so players can open specific maps of different areas. We could have packed that functionality into one NPC, but why not just use the functionality that is already there and players are already familiar with?

We released the new maps because the old ones caused lag, were not always accurate with the tileset, and with these ones we can help guide the players. We provide little icons on the map that indicate warp jewel locations, the next place to go in the storyline, and also special items and side quests.

A problem with Classic has often been that players don't know where to go next or are too lazy to talk to NPCs to find the clues. This method solves those problems, therefore keeping more players entertained and therefore on the server.

If you honestly think we are just a "development playground" you really should have seen the stuff that was done here before Thor's administration and not released. It was entirely pointless.

I think the points I listed above warranted a rebuild of the maps, and it didn't take long at all. I understand your concern that we might be wondering off the goal to bring Classic back, but we really aren't - I think you just need to look at the bigger picture.