Aw crivens, can't have a barbarian class with no dinosaurs...
'course, if Insomnia really takes off you might still be able to get Dino Gfx and make it a Horror/Survival theme server...
Another idea: The player is a Heroic Spirit; their body is incidental.
If their body gets toasted out in the field, their body becomes a zombie, with type based on class: Heavy Soliders become Tankers, Commandos become Zombies, Medics become Runners - and they look like they did when they were alive, only I dunno, green skin? Maybe the body .png gets replaced with a zombie version? A "hat" comprised of overlays of empty eye sockets, torn away flesh, etc? I'm sure there's a way to dynamically modify the character into a Zombie without needing to remake every single graphic...
Anyway, everything the player had that was Important (their ATM code, Weapons Upgrade Techniques, skills, job points, etc.) is retained by the Heroic Spirit as it leaves the body; the player gets a quick chance to change their appearance if they like before a new soldier runs out of the transport, gets infused with the player's Heroic Spirit, and this "new" character inherits everything the "zombie" character had. Maybe the new character is whichever (npc) soldier gets to where the "zombie" died first, and upon finding the Zombie's discarded equipment is infused with the spirit of the player - all done cinematically, so there's no Actual risk that another player steals your Gold +3 Chaingun...
And of course, it's best if the Mobs of Zombies are done by a single NPC; creative use of Setshape2 could do wonders there...Serverside it's considered one big ball of HP, Clientside it's a shaping oozing flowing mass of undead humanity, each corpse unique...(or it's 3 mobs, one of each type so the Runners can slip through the Tankers...)
Also, you guys can have my dungeonator when it's done.
