Quote:
Originally Posted by shrimps
Speed cap would be bad, that's an automatic catch-up-to and will be taken easily.
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Only if its something stupidly low. The goal of the speed cap is to make catch-up possible, eventually. That way the rum runner ship would have to rely on more tactics rather then being home free once they clear everyone. Speaking of which... that speed cap should persist to whichever ship is holding the rum so an EM will have to accompany it at all times.
I think it'd be fun, watching the rum go back and forth between all the ships a few times.