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Old 01-03-2009, 04:00 PM
MajinDragon MajinDragon is offline
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Join Date: Feb 2007
Location: United Kingdom, England
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Quote:
Originally Posted by Draenin View Post
Yeah, uh, no. Houses need to die at some point. It's very realistic for houses to collapse after being dilapidated for so long. You know what's unrealistic, though? The locks on a house suddenly popping off for absolutely no reason at all.
Alright they should die, but not after there's a period where they can be literally raided... i hate that items can just 'disappear' because the house owner was innactive or too poor to keep it alive.

Quote:
Originally Posted by Draenin View Post
It would be cool to see ghosthit replaced with a disease resistance. That would even make sense for Brigid and other stuff that has a negative resistance to ghosthit. Only thing is, some disease spells are already stupidly powerful at low levels, so they'd need to be slightly nerfed or players with a negative resist might be insta-killed.
I have no idea what ghosthit was supposed to do, i'm guessing it was meant to be another sort of elemental attack, like Electricity/Fire/Ice but a supernatural hit which resistance to it is pretty rare.

I don't think there's such as thing as resist disease, i think that comes under resist death or something. Diseases aren't really all that overpowered... my red/black death doesnt damage much its just the constant hits that get to people, oh and the speed nerf. Maybie they should be made alot more dependant on wis level since i'm only lvl 24wis.
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