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Old 12-07-2008, 06:16 PM
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If the npc is inactive or doesn't have a script, remember to wake it up when you add or modify data: a simple trigger("update", "") or similar will solve the problem.

Inactive npcs are not saved. It's the same problem when changing x or y of an inactive npc, you need to activate the npc so that the modifications are sent to the players.
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