Quote:
Originally Posted by Sam
That's an important point! There are many people just wants to have events for getting free stuff without doing anything.
Events like raffles should only made for low prices like food, lvl. 1-3 maps and such things.
One big problem of GK is that players didn't get that it is a roleplay- and community-server in the first row!
GK lacks on headmen like Alan. He was able to lead his citizens in war and peace and make amazing ship battles and stuff.
GK is boring when players just sit and wait instead get in action. I am sick about people just sitting there and waiting for others to entertain them.
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One of the major problems Sam is that people just dont want to RP anymore. Some think its nerdy, and some are just to childish to get into it. Personally I like RPing some of the time, but also I dont want to have to type in proper English and punctuation 24/7, it just gets annoying as hell. And this server is community oriented likely as its most attractive facet, thats why i have always came back, to see my friends, otherwise I wouldnt play this game. But once youve done everything about 1000 times Sam it gets boring as hell. And when new updates come out such as Vanirs that get nerfed so bad that people dont even want to play the new content they are left wanting for event items. And another problem is that like in World of Warcraft we dont have quests and such that can help lower level players get decent gear, which makes it very hard for them to rise from nothing to something without help from people. Being a noob and not understanding how the game works, to log on and try to get items that dont even exist for you to lose at a low level makes it really unattractive to play, because its like Russia in the 20th century, theres a huge gap between the rich and the poor. And as long as items are given away in events and such then it will remain that way, the poor will get bought out by the rich and then be left to try to make their way with Ice shields and such. I really think the whole STAT point system needs to be redone into not a 30 stat, but a 100 stat system, where everything scales the same exact way and with gold keys you can hit 20 natural. Then from there make items that currently have 1 str on it give 10 str in the new system or w/e would make it scale perfectly for current gear to give the same stats in a 100 max system and then that would open up massive amounts of gear to have stats that werent so restricted and it would allow new players to get more gear because more gear could be made without it being overpowered.