The reason people don't play Iricia the way it was meant to be played is due to the fact that in that dimension, it was harder to get kills, and there was a long wait between getting more. Spawn camping not only gives more kills in general, but the supply, the victims, comes so fast, that there is virtually no waiting time. On another note, "winning" on Iricia presents a small reward, which as one advances in the ranks, becomes feeble, and useless to them. They want more kills, and they want them as quickly as possible to feed their bloodlust.
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Originally Posted by Nefir
...and it happens every time someone talks to the team, or when a base gets captured.
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That's due to a glitch caused by the messages at the bottom of the screen, and when someone gets a kill, the problem occurs again. It does that with PMing, too, and can be an annoyance, especially when you keep having to re-open the window because it messed up your typing or closed/sent it unfinished.