Quote:
Originally Posted by alexandralove
Oh well...
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Ya, he mentioned server location, not me. You then mentioned lagging when there are a lot of players, or on the gmap, which isn't lag but CPU usage.
His point on lag is fine. I get it too, Classic does lag, but it has nothing to do with gmaps or playercount or anything. It probably
does have something to do with server location, but I'd bet more on it being server back-ups or something, because it seems periodic.