Quote:
Originally Posted by Rufus
Scripting a PK system in clientside is never going to be the same as the one that is hard coded, I realize this now. The thing is, you should not need a gamer PC to play on a game like Graal. I've tested ours and theirs on various PC's and the CPU usage shoots up, that's not right, and it never does that with the default.
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It's very much possible to replicate the default system with a script without increasing it's CPU usage. It shouldn't even be too hard to make a serversided hit detection system, it's all about proper synchronization between client and server.