Quote:
Originally Posted by Yocas
Yea, I was thinking of something along those lines. It's kind of stupid how they place a bounty but never know or get the feeling when their death comes. I was thinking of maybe having it where the target is sent to the BH base, or some kind of prison cell, after he is killed by a Bounty Hunter. There the client can pretty much kill the target himself without getting worry about him shooting back.
The target would stay in there for about 2 minutes tops so that the client has time to get there and players don't complain about the timer.
This is just a concept.
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Yeah I like that idea. I think it would work well. Just needs some more thought.