Yeah, well nobody liked the "cell shaded" 3D terrain tileset so that idea was scrapped. I'm not usually one to cave so easily but it was the consensus. o_o
At any rate, I do think the graphical style of LoTS can be unique. Hopefully Aeko will do some work and I will do some graphical work too. Apart from the larger graphic projects like tilesets which I hope they can handle, the only thing I really need a lot of help with is scripting. Snakeandy did a couple complex scripts for me earlier and I might be able to get a favor here and there, but I would really appreciate a solid scripter to step forward.
